G2M Audio buffer (latency)

The Sonuus G2M™ iOS app

G2M Audio buffer (latency)

Postby braguesa » Sun Jan 26, 2014 1:14 am

First, I was using G2M with an Ipod touch 5g IOS6 and I could get 128 samples audio buffer with Jack app. Now I've updated to IOS7 and everything changed. Jack is no more compatible with IOS7 and will never be. I updated to IOS7 as suposed having usb compatibility and I have an I2M too, it didn't work at all. So is it possible to lower the audio buffer on the G2M app to 128 frames, as an option, on a future update?
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Re: G2M Audio buffer (latency)

Postby james » Tue Jan 28, 2014 10:29 am

What problems did you have with the i2M on iOS7?

We'll look at the audio latency / buffer size. We can likely add a faster setting in there for hardware that works well with that.
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Re: G2M Audio buffer (latency)

Postby braguesa » Tue Jan 28, 2014 2:24 pm

I2m not working with ios7 is not sonuus fault, sorry.
If you could lower the G2m buffer (as option) would be a nice update.
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